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GOAT backdrop
GOAT poster

GOAT

“You're never too small to dream big.”

7.2
2026
1h 40m
AnimationComedyFamilyAction
Director: Tyree Dillihay

Overview

Will, a small goat with big dreams, gets a once-in-a-lifetime shot to join the pros and play roarball – a high-intensity, co-ed, full-contact sport dominated by the fastest, fiercest animals in the world. Will's new teammates aren't thrilled about having a little goat on their roster, but Will is determined to revolutionize the sport and prove once and for all that 'smalls can ball'!

Trailer

International Trailer Official

Cast

Reviews

AI-generated review
The Geometry of Ambition

In the modern pantheon of animated cinema, Sony Pictures Animation has carved out a niche as the aesthetic insurrectionist. If the *Spider-Verse* films were a manifesto on the disintegration of comic book borders, *GOAT*, directed by Tyree Dillihay, is a study in kinetic disadvantage. On its surface, this is a sports film—a familiar fable of the underdog confronting the insurmountable. But beneath the polished veneer of its "roarball" arenas, Dillihay constructs a surprisingly tender meditation on biological determinism and the sheer, stubborn architecture of the will.

Will gazing at the roarball arena

The premise is deceptively simple: Will Harris (voiced with frantic, vulnerable energy by Caleb McLaughlin) is a literal goat in a league of apex predators. The sport, "roarball," is a brutalist evolution of basketball where size is not just an advantage; it is the barrier to entry. Dillihay, utilizing a visual language that blends the painterly textures of concept art with the jagged, stop-motion energy of 12-frame-per-second animation, creates a world where weight has consequences. When a rhino sets a pick, the screen shudders. The physics of this world are hostile to our protagonist.

This is where the film finds its distinct visual identity. The animation team does not merely scale Will down; they isolate him in the frame. The camera angles often sit low, forcing the audience to crane their necks alongside Will, gazing up at the monoliths of muscle he must navigate. It is a visual suffocation that makes his agility feel less like a superpower and more like a survival mechanism. The "Vineland" setting—a lush, chaotic fusion of favela density and Brooklyn industrialism—further emphasizes this verticality. Every alleyway and court feels like a canyon Will must climb.

The team faces off against opponents

The genius of the character animation lies in the "switch." The athletes in *GOAT* toggle between bipedal human movement and quadrupedal animal instinct. A panther doesn't just dribble; she drops to all fours for explosive acceleration. This mechanic turns every match into a clash of evolutionary biology. Will’s struggle isn't just about scoring points; it is about rewriting the kinetic vernacular of a sport designed for bodies that do not look like his. He cannot overpower the blockade; he must find the geometry that exists between the colliding bodies.

At its heart, the film avoids the treacle of "believing in yourself" by focusing instead on technical proficiency as a form of resistance. Will is a technician in a world of sledgehammers. The relationship between Will and his idol-turned-teammate Jett Fillmore (Gabrielle Union) avoids the easy mentorship tropes. Jett is tired, a veteran preserving her body in a violent ecosystem; her eventual respect for Will comes not from his "heart," but from his competency. It is a refreshing pivot—talent recognized not through sentiment, but through the shared language of the game.

Will mid-air during a match

There is a sequence midway through the film where Will practices alone in a dilapidated court, the sound design stripping away the roar of the crowds to leave only the rhythmic *thud-thud-swish* of the ball. It is a moment of pure cinema, stripping the "sports movie" genre down to its solitary, obsessive core. Here, Dillihay allows the frame rate to smooth out, suggesting that only in the flow state of the game does Will truly belong.

*GOAT* does not reinvent the narrative wheel; the beats of the championship game are visible from the opening tip-off. However, it decorates that wheel with such stylistic verve and genuine affection for the mechanics of movement that the predictability becomes comforting, like a perfect jump shot. It serves as a vibrant reminder that in a cinema landscape often obsessed with power, there is still a profound beauty in the scramble.

Clips (2)

"Goat Tears" by Mane Attraction

Film Clip - Chillin' in the Penthouse

Featurettes (24)

"Mention Me" by CORTIS | Official Video

These GOATs know ball

GOAT x DoorDash Commercial

A Bay Area moment.

Philippine Red Carpet Premiere

World Premiere: Live on the Red Carpet

In Cinemas February 11

"I'm Good" by Jelly Roll | Official Lyric Video

Infinite Zoom

Shoutout to the underGOATS

Will's Story

Goats on GOATs.

There's a new kid on the block. His name’s Will Harris.

"I Wish" | Music Video

#ThatsMyGoat

Roarball 101

How to Baa Like a GOAT

How Many Gerbils Can You Count?

GOATtv: "Draw My Life" with Co-Director Adam Rosette

GOATtv: Meet the Vineland Thorns

GOATtv: Filmmakers React to Trailer Comments

Smalls Can Ball

Director Tyree Dillihay introduces the world of GOAT.

My Story Vignette

Behind the Scenes (6)

Inside Sony Animation with GOAT's Caleb McLaughlin

Meet the Team

GOATtv: Making of League Logos

Behind the Voices

GOATtv: First Ever Disability Loop Group

GOATtv: Making of Impact Frames

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